Alright, so one of the things I seem to do is overthink things when it comes to the technical rigging stuff. Trying to come up with something overly complicated to do a simple task. But that usually ends up becoming too complicated to rig, not to mention too complicated to use the damned thing.
But I still have to explore these options and test things and be creative. And if I keep plugging at it, eventually I can come up with something elegant and simple. And then just add levels of control to that.
That being said, I think I have come up with the best solution for the spine. It will be FK, but I may add in that extra level for IK. More to come...
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