If you want to get in touch with me, I have a shiny new email address for all your rigging questions:
dustin(at)rapidrig(dot)com
Welcome to my blog! A lot of Maya stuff here, but I am sure the concepts can be adapted for other software.
Monday, March 28, 2011
Sunday, March 13, 2011
Trying to do my part
For the months of March and April, I will be donating 10% of every sale to the Red Cross's disaster relief efforts in Japan. It's not much, but I am sure every bit helps!
Friday, February 18, 2011
Rapid Rig is #1!
My Rapid Rig: Advanced for Maya has made it to the top spot on the Creative Crash marketplace! For something that started out as a bit of code to assist rigging for a short film, it has come a long way. Thanks to Joel MacMillan for inspiring me to want to rig characters based on your awesome concepts!
Friday, January 21, 2011
New Spiney Goodness!
With the latest update to Rapid Rig: Advanced, the user has the option to set the number of joints they want in the spine from 2-10 vertebrae.
Monday, January 10, 2011
Momentum!
Rapid Rig: Advanced is gaining traction. Easiest way to tell is the number of people trying to pirate it. Oh well, updates are free to those who purchase it, and I update it so frequently that a pirated version becomes outdated pretty quick.
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